Guild Missions Location Guide
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Guild Missions Location Guide
Some General Info:
Guild Missions are a variety of events developed in game that require a coordinated team effort among players to complete. They are "unlocked" using influence, and once unlocked, each mission must be "built" before it can be activated. All members who are representing the guild and participate in a successful mission will receive the following minimum rewards: 1 or 2 Guild Commendations (a type of currency that can be used to purchase Ascended gear, among other things), 2 Rare items and 50 silver. There is also a chance to receive exotic or ascended drops as well!
You can see which Guild Missions are active by typing "G" while in game to open the Guild Tab,
then clicking on the "running bunny" icon at the bottom.
Some of the Guild Missions will let you know which random one you will get once they are activated, and you'll have 5 hours to start it. Once you start it, the timer begins ticking, so it's VERY IMPORTANT that members DO NOT interact with the gold sparkly thing when they get to the Guild Mission starting location, because then we could run out of time before we are ready! The leader will interact with it when we are ready to begin!
Here is a list of the different types of missions & where they are located,
along with a link to Dulfy's guides, and a list of possible waypoints needed:
**********************************
Guild Puzzles
Dulfy's Link: http://dulfy.net/2013/04/28/gw2-guil...mission-guide/
Guild Puzzles are one of the more difficult ones to complete. They have a combination of objectives that may have individual time limits, and there is an overall time limit to complete the entire puzzle. Once activated, you will know which random Puzzle you will be assigned to, and you will have 5 hours to start it. Please DO NOT interact with the gold sparkly thing at the starting location when you arrive! The leader will interact with it once we are ready to begin.
Here are the 3 possible (known) random Guild Puzzle locations we might get:
Angvar's Trove ~ Located in the NW corner of Snowden Drifts
Waypoint needed: Angvar's Trove Waypoint
Proxemics Lab ~ Located in the NW corner of Brisban Wildlands
Waypoint(s) needed: Proxemics Lab Waypoint (may be contested)
or the Gallowfields Waypoint (if the other is contested).
Langmar Estate ~ Located in the SW corner of Plains of Ashford
Waypoint(s) needed: Langmar Estate Waypoint (may be contested)
or Guardpoint Decimus Waypoint (if the other is contested)
**********************************
Guild Rushes
Everyone loves the Guild Rushes! They are a race of sorts, and you complete the course transformed into a creature, depending on which one you get. This is also a Guild Mission that you can activate up to 5 hours ahead of time so that you know which one you are getting. Again, it's VERY IMPORTANT not to interact with the gold sparkly thing once you get to the starting location, because it will start the timer. Please wait and let the leader interact with it when we are ready to begin. There are 6 possible locations that we can get randomly each time we do a Guild Rush, and each one transforms you into a different creature. Some members will remain in their normal character form, to run ahead and clear the path of mobs for those who are racing. Once someone completes the course transformed, they can switch places with one of the members doing the clearing/escorting. We need 15 members to complete the course in the time alloted - however, it can be the same members multiple times - it does not have to be 15 different members.
Dulfy's Link: http://dulfy.net/2013/03/17/gw2-guild-rush-guild-mission-guide/
Here are the 6 possible (known) Guild Rush locations we might get:
Bear Lope ~ located in NW corner of Lornar's Pass, just S of the Durmond Priory
Waypoint needed: Durmond Priory Waypoint
Chicken Run ~ located in the SE corner of Fields of Ruin
Waypoint needed: Fangfury Watch Waypoint
Crab Scuttle ~ located in the N portion of Southsun Cove
Waypoint needed: Lion Point Waypoint
Devaourer Burrow ~ located in the N section of Diessa Plateau
Waypoint needed: Manbane's Waypoint
Ghost Wolf Run ~ located in the SW corner of Harathi Hinterlands
Waypoint needed: Faun's Waypoint
Quaggan Paddle ~ located SW of Twoloop Waypoint
Waypoint needed: Twoloop Waypoint
Spider Scurry ~ located near the middle of Dredgehaunt Cliffs
Waypoint needed: Hessdallen Kenning Waypoint
**********************************
Guild Challenges
Guild Challenges are another one of the more difficult Guild Missions, and require at LEAST 10 players, but are much easier with a larger group. They, too, can be activated up to 5 hours earlier to find out which one you will be given, however, it is also important that members DO NOT interact with the gold sparkly thing at the Guild Challenge starting location - please wait and the leader will interact with it when we are ready to begin. Otherwise, we may run out of time before we are able to complete it.
Dulfy's link: http://dulfy.net/2013/04/20/gw2-guil...mission-guide/
Here are the 6 possible (known) random locations we might get:
Blightwater Shatterstrike ~ located in the SW corner of Blazeridge Steppes
Waypoint needed: Tumok's Waypoint (may be contested)
or an alternate waypoint nearby.
Branded for Termination ~ located in the Western side of Fields of Ruin, N of the Helliot Mine waypoint.
Waypoint needed: Helliot Mine Waypoint
Deep Trouble ~ located near the lower left side of Mount Maelstrom
Waypoint needed: Irwin Isle Waypoint
Save our Supplies ~ located near the upper right/middle of Iron Marches
Waypoint needed: Vipers Run Waypoint
Scratch Sentry Defence ~ located near the middle of Timberline Falls
Waypoint needed: Stromkarl Waypoint
Southsun Crab Toss ~ located in the North/Middle part of Southsun Cove
Waypoint needed: Lion Point Waypoint
**********************************
Guild Bounty
The Guild Bounty Guild Missions cannot be activated 5 hours ahead of time. Once it is activated, the clock is ticking!
You will be given 2 different NPC's to locate and take down (for a lower level Bounty) and they can be anywhere along their normal path in the zone they are located in. In some cases, you have to interact with things like "Suspicious Rats" in order to find the hidden NPC, and once you identify them, they automatically start attacking you. In most cases, however, the NPC will be walking around with a gold star over their head that resembles a Sherrif's badge.
Since we do not know their exact location, I will list only the zone they are in. It's best to try to open up as many waypoints in that zone as possible, especially ones near their usual path. You can see their paths on the maps on Dulfy's guide.
Dulfy's link: http://dulfy.net/2013/02/27/gw2-guild-bounty-guide/
Here are the 18 possible (known) random NPC locations we might get:
2-Mult ~ Located in Timberline Falls
Ander "Wildman" Westward ~ Located in Southsun Cove (inside a random Veteran Karka)
Big Mayana ~ Located in Sparkfly Fen (inside a Suspicious Tree)
Bookworm Bwikki ~ Located in Lornar's Pass
Brekkabek ~ Located in Harathi Hinterlands
Crusader Michiele ~ Located in Sparkfly Fen
Deputy Brooke ~ Located in Snowden Drifts
Devious Teesa ~ Located in Frostgorge Sound
Diplomat Tarban ~ Located in Brisban Wildlands
Half Baked Kamali ~ Located in Mount Maelstrom
Poobadoo ~ Located in Kessex Hills
Prisoner 1411 ~ Located in Iron Marches
Shaman Arderus ~ Located in Fireheart Rise
Short-Fuse Felix ~ Located in Diessa Plateau
Sotzz the Scallywag ~ Located in Gendarran Fields (inside a Suspicious Barrel)
Tricksy Trekksa ~ Located in Blazeridge Steppes
(disguised as either Weird Wind Rider, Curious Cow, Mysterious Moa, or Peculiar Pig)
Trillia Midwell ~ Located in Fields of Ruin
Yanonka The Rat Wrangler ~ Located in Fields of Ruin (disguised as a Suspicious Rat)
**********************************
Guild Trek
This is a mission where random pictures are displayed in the Guild Mission section of the Guild Tab in game.
Members have to find the locations shown in the pictures, sort of like a scavenger hunt, and interact with the gold sparkly thing once they find it. This is one Guild Mission where you DO interact with it!!!
Note: We don't do this mission often, since it only provides Guild Merits (which we don't need atm) and does not provide Guild Commendations.
Dulfy's Link: http://dulfy.net/2013/03/03/gw2-guild-trek-guild-mission-guide/
Guild Missions are a variety of events developed in game that require a coordinated team effort among players to complete. They are "unlocked" using influence, and once unlocked, each mission must be "built" before it can be activated. All members who are representing the guild and participate in a successful mission will receive the following minimum rewards: 1 or 2 Guild Commendations (a type of currency that can be used to purchase Ascended gear, among other things), 2 Rare items and 50 silver. There is also a chance to receive exotic or ascended drops as well!
You can see which Guild Missions are active by typing "G" while in game to open the Guild Tab,
then clicking on the "running bunny" icon at the bottom.
Some of the Guild Missions will let you know which random one you will get once they are activated, and you'll have 5 hours to start it. Once you start it, the timer begins ticking, so it's VERY IMPORTANT that members DO NOT interact with the gold sparkly thing when they get to the Guild Mission starting location, because then we could run out of time before we are ready! The leader will interact with it when we are ready to begin!
Here is a list of the different types of missions & where they are located,
along with a link to Dulfy's guides, and a list of possible waypoints needed:
**********************************
Guild Puzzles
Dulfy's Link: http://dulfy.net/2013/04/28/gw2-guil...mission-guide/
Guild Puzzles are one of the more difficult ones to complete. They have a combination of objectives that may have individual time limits, and there is an overall time limit to complete the entire puzzle. Once activated, you will know which random Puzzle you will be assigned to, and you will have 5 hours to start it. Please DO NOT interact with the gold sparkly thing at the starting location when you arrive! The leader will interact with it once we are ready to begin.
Here are the 3 possible (known) random Guild Puzzle locations we might get:
Angvar's Trove ~ Located in the NW corner of Snowden Drifts
Waypoint needed: Angvar's Trove Waypoint
Proxemics Lab ~ Located in the NW corner of Brisban Wildlands
Waypoint(s) needed: Proxemics Lab Waypoint (may be contested)
or the Gallowfields Waypoint (if the other is contested).
Langmar Estate ~ Located in the SW corner of Plains of Ashford
Waypoint(s) needed: Langmar Estate Waypoint (may be contested)
or Guardpoint Decimus Waypoint (if the other is contested)
**********************************
Guild Rushes
Everyone loves the Guild Rushes! They are a race of sorts, and you complete the course transformed into a creature, depending on which one you get. This is also a Guild Mission that you can activate up to 5 hours ahead of time so that you know which one you are getting. Again, it's VERY IMPORTANT not to interact with the gold sparkly thing once you get to the starting location, because it will start the timer. Please wait and let the leader interact with it when we are ready to begin. There are 6 possible locations that we can get randomly each time we do a Guild Rush, and each one transforms you into a different creature. Some members will remain in their normal character form, to run ahead and clear the path of mobs for those who are racing. Once someone completes the course transformed, they can switch places with one of the members doing the clearing/escorting. We need 15 members to complete the course in the time alloted - however, it can be the same members multiple times - it does not have to be 15 different members.
Dulfy's Link: http://dulfy.net/2013/03/17/gw2-guild-rush-guild-mission-guide/
Here are the 6 possible (known) Guild Rush locations we might get:
Bear Lope ~ located in NW corner of Lornar's Pass, just S of the Durmond Priory
Waypoint needed: Durmond Priory Waypoint
Chicken Run ~ located in the SE corner of Fields of Ruin
Waypoint needed: Fangfury Watch Waypoint
Crab Scuttle ~ located in the N portion of Southsun Cove
Waypoint needed: Lion Point Waypoint
Devaourer Burrow ~ located in the N section of Diessa Plateau
Waypoint needed: Manbane's Waypoint
Ghost Wolf Run ~ located in the SW corner of Harathi Hinterlands
Waypoint needed: Faun's Waypoint
Quaggan Paddle ~ located SW of Twoloop Waypoint
Waypoint needed: Twoloop Waypoint
Spider Scurry ~ located near the middle of Dredgehaunt Cliffs
Waypoint needed: Hessdallen Kenning Waypoint
**********************************
Guild Challenges
Guild Challenges are another one of the more difficult Guild Missions, and require at LEAST 10 players, but are much easier with a larger group. They, too, can be activated up to 5 hours earlier to find out which one you will be given, however, it is also important that members DO NOT interact with the gold sparkly thing at the Guild Challenge starting location - please wait and the leader will interact with it when we are ready to begin. Otherwise, we may run out of time before we are able to complete it.
Dulfy's link: http://dulfy.net/2013/04/20/gw2-guil...mission-guide/
Here are the 6 possible (known) random locations we might get:
Blightwater Shatterstrike ~ located in the SW corner of Blazeridge Steppes
Waypoint needed: Tumok's Waypoint (may be contested)
or an alternate waypoint nearby.
Branded for Termination ~ located in the Western side of Fields of Ruin, N of the Helliot Mine waypoint.
Waypoint needed: Helliot Mine Waypoint
Deep Trouble ~ located near the lower left side of Mount Maelstrom
Waypoint needed: Irwin Isle Waypoint
Save our Supplies ~ located near the upper right/middle of Iron Marches
Waypoint needed: Vipers Run Waypoint
Scratch Sentry Defence ~ located near the middle of Timberline Falls
Waypoint needed: Stromkarl Waypoint
Southsun Crab Toss ~ located in the North/Middle part of Southsun Cove
Waypoint needed: Lion Point Waypoint
**********************************
Guild Bounty
The Guild Bounty Guild Missions cannot be activated 5 hours ahead of time. Once it is activated, the clock is ticking!
You will be given 2 different NPC's to locate and take down (for a lower level Bounty) and they can be anywhere along their normal path in the zone they are located in. In some cases, you have to interact with things like "Suspicious Rats" in order to find the hidden NPC, and once you identify them, they automatically start attacking you. In most cases, however, the NPC will be walking around with a gold star over their head that resembles a Sherrif's badge.
Since we do not know their exact location, I will list only the zone they are in. It's best to try to open up as many waypoints in that zone as possible, especially ones near their usual path. You can see their paths on the maps on Dulfy's guide.
Dulfy's link: http://dulfy.net/2013/02/27/gw2-guild-bounty-guide/
Here are the 18 possible (known) random NPC locations we might get:
2-Mult ~ Located in Timberline Falls
Ander "Wildman" Westward ~ Located in Southsun Cove (inside a random Veteran Karka)
Big Mayana ~ Located in Sparkfly Fen (inside a Suspicious Tree)
Bookworm Bwikki ~ Located in Lornar's Pass
Brekkabek ~ Located in Harathi Hinterlands
Crusader Michiele ~ Located in Sparkfly Fen
Deputy Brooke ~ Located in Snowden Drifts
Devious Teesa ~ Located in Frostgorge Sound
Diplomat Tarban ~ Located in Brisban Wildlands
Half Baked Kamali ~ Located in Mount Maelstrom
Poobadoo ~ Located in Kessex Hills
Prisoner 1411 ~ Located in Iron Marches
Shaman Arderus ~ Located in Fireheart Rise
Short-Fuse Felix ~ Located in Diessa Plateau
Sotzz the Scallywag ~ Located in Gendarran Fields (inside a Suspicious Barrel)
Tricksy Trekksa ~ Located in Blazeridge Steppes
(disguised as either Weird Wind Rider, Curious Cow, Mysterious Moa, or Peculiar Pig)
Trillia Midwell ~ Located in Fields of Ruin
Yanonka The Rat Wrangler ~ Located in Fields of Ruin (disguised as a Suspicious Rat)
**********************************
Guild Trek
This is a mission where random pictures are displayed in the Guild Mission section of the Guild Tab in game.
Members have to find the locations shown in the pictures, sort of like a scavenger hunt, and interact with the gold sparkly thing once they find it. This is one Guild Mission where you DO interact with it!!!
Note: We don't do this mission often, since it only provides Guild Merits (which we don't need atm) and does not provide Guild Commendations.
Dulfy's Link: http://dulfy.net/2013/03/03/gw2-guild-trek-guild-mission-guide/
Last edited by Midway on Sat Apr 11, 2015 8:57 pm; edited 1 time in total
Midway- Level 40
- Guild : Army of Lightness
Number of posts : 404
Registration date : 2014-06-09
Re: Guild Missions Location Guide
Stole this from another guild. Figure it would help people locating these places and to open maps up to make it easier.
Midway- Level 40
- Guild : Army of Lightness
Number of posts : 404
Registration date : 2014-06-09
Re: Guild Missions Location Guide
Omgs thankies midway *0* it is helpfull
coldivory- Level 10
-
Guild : AoL
Number of posts : 102
Registration date : 2014-06-23
Re: Guild Missions Location Guide
This helped alot , Thanks!
james.perper- Level 3
-
Guild : AoL
Number of posts : 32
City : Charleston
Occupation : Construction
Hobbies : Twitch.tv/masonschannel
Registration date : 2015-04-03
Re: Guild Missions Location Guide
gold ! thank you
neoteo- Light
-
Guild : AoL
Number of posts : 1595
City : Macau
Hobbies : Electric Devices
Registration date : 2006-11-20
Similar topics
» Guild Missions Guide: Set Up
» Guild Missions Guide: Bounty
» Guild Missions Guide: Challenge
» Guild Missions Guide: Puzzle
» Guild Missions Guide: Rush
» Guild Missions Guide: Bounty
» Guild Missions Guide: Challenge
» Guild Missions Guide: Puzzle
» Guild Missions Guide: Rush
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